These links are provided for your reference; we hope you find them useful. While we endeavor to keep them up-to-date, links on the web are susceptible to “link rot” – they change or go bad. Of course, we’re not responsible for what happens on external websites and, like other websites, you use them at your own risk.
A group of US-based high-tech artists reaches out to China, in English and Mandarin
Of mathematically-inspired abstract sculptors
The First World of Virtual Sculpture; navigate around to see it all
“Extreme 3D Data Capture and Prototyping”
At the Tucson Sculpture Festival
A large and beautifully intricate sculptural installation printed in sand by programmer/architects Michael Hansmeyer and Benjamin Dillenburger
Bridgette Mongeon hosts this series of interviews with leading lights in the movement
Step by step instructions on how to produce a 3d Archeopteryx from a picture of it
Classic mathematical models made physical via Rapid Prototyping
A world organization of computer sculptors, which puts on shows biennially
Andrew Werby’s Computer-mediated jewelry and sculpture, using nature as a starting point.
A Generative design studio that uses computers to work from natural phenomena
This California company made some striking high-relief maps (of Mt. Everest, among others) on view at the National Geographic Society’s Explorer’s Hall
How 3D terrestrial datasets were used to create a site-specific public art project
Digitizing ancient sculptures
Claire Stokoe takes a historical view, nicely illustrated with examples of several artist's works
YouTube Video shows how Michelangelo's Pieta is carved in marble with a robot arm